While looking at some of the TED Talks, I ran across one by Brenda Laurel who did research on girls and gaming in the 1990s.

Brenda Laurel on Making Games for Girls

I find it interesting how they went about their research, to record girls just talking and taking pictures of things that are important to them. Another interesting aspect to point out is in the game, Rocket, the main character, makes her decisions via emotions rather than strategic data. An interesting game mechanic choice. I had never heard of the game when I was going through school, and find it interesting as I was in the right age group at the time. I would be interested to find a copy now that I’m older to see what resulted from the research performed.

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